I design and facilitate group experiences that are goal-oriented, structured and collaborative.
The experience focuses on a clear purpose and desired outcome based on the specific needs of the participants.
The process involves a method built upon three phases:
Open – to introduce, create commitment and provide structure.
Explore – to co-create, experiment, and collaborate.
Close – to make decisions, document and take actions.
The planning provides structure and motivational direction, and leaves space for flexibility, to not limit ideas or opportunities. This allows me to use intuition for what the participants may need. During facilitation, I use methods and tools to build trust, invite participation and encourage creativity.
This project, as an example, consisted of collaborative design and leadership of a learning module at Hyper Island for 50 students. The module provided the opportunity for the students to identify and assess their own individual learning needs and choose an area within the digital industry to research and focus on.
We researched the needs and preferences of 50 students, which lead us to create a module structure based on the professional interest and goals of the students. We designed a tool and workshop to guide them through self assessment, goal setting and planning. We designed and facilitated a presentation day for the students to share their processes and results, as well as a full day workshop for the students to reflect on what they learned during the module. We also facilitated the group through sharing reflections, giving everyone the opportunity to learn from each other’s experiences.